Tiled is an open-source and free application that has been designed from the offset to be a general purpose tile map editor. It can be used both for generating tile maps and for editing your existing tile maps.
No restrictions on map size
Initially engineered to be an editor for editing maps of games that use tile maps, whether it’s a Breakout clone, a role-playing game (RPG), or a platformer, Tiled is very flexible.
For example, it doesn’t have any restrictions on size of the map that’s being edited, nor the size of the tile or the number of layers and tiles. In addition, the application lets users set arbitrary properties on any map, tiles, objects, and layers.
Easy to understand map format
Another great feature of this tile map editor application is its map format, which appears to be easy to understand. Tile maps generated with Tiled are outputted in the TMX format.
The TMX tile map format is designed in such a way that it allows the use of multiple tilesets, but it also permits the growing and shrinking of each tileset to suit your needs.
A modern application written in Qt
Originally written in Java, Tiled was rewritten in Qt a few years later. It remains a cross-platform application that you can use on Linux, Mac or Windows, but Qt allows it to be modern, faster, good looking, and easier to use.
In conclusion, we find Tiled to be a very capable tiled map editor that you can use to edit any tile-based game. Best of all, it supports plugins so you’ll be able to read and edit other map formats.
System requirements